Detailed Notes on starcraft
Detailed Notes on starcraft
Blog Article
StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry between the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognized 1996 SSI release War Wind. The device sorts available to Every single race outline its racial identification. The Protoss can field impressive and pricey warriors and equipment, even though the Zerg depend on sheer quantities and velocity to overwhelm their opponents.
We realized that our Terrans were going to be tough and dirty. We understood we wished the Protoss for beingnot savage, precisely, but primal, and powerful. And we realized we preferred the Zerg 격투기 to swarm."